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Star Wars: The Old Republic Onslaught Classes Changes For Sniper And Gunslingers

Onslaught, the upcoming expansion of Star Wars: the Old Republic is going to start a battle for supremacy, everyone has an important responsibility whether you are alone or fighting with friends, and any one of your choices may affect the battle across the galaxy. BioWare might have notified you, Onslaught will be free to all subscribers on October 22, at that time, there will be a lot of changes with the update, and you are not able to figure out all of them especially the classes changes on the release day. As a result, we are revealing these changes in advance, including the new abilities of the classes, and the combination among them. Today, the changes mentioned are around these two major classes, Sniper and Gunslinger.


                                                                                                                              

As a Sniper, you must always know your position, the new ability, Holo-Locate, is able to mark your current location for 10 minutes once activated, and if you are within 60 meters of the marked location when activated again, you can return the marked location at once without any delay.

Moreover, the players are more concerned about the Tactical and Set Bonuses, and their combination can enhance the ability to a certain extent, mainly in these Sniper Disciplines: Marksmanship, Engineering, and Virulence.

These are the characteristics of Snipers, for Marksmanship, it keeps the distance from the enemies to shoot quickly for defeating the opponent. With the combination of Set Bonus and Tactical, the Snipers can alter their location when the enemy players charges toward them, and then shot at the incoming enemies by using Holo- Location marker. After all, the Snipers are not good at melee.

The other two Disciplines have also been adjusted to meet the requirements of Snipers, such as the advanced weapons-sets and lethal toxins and all-consuming microbes attacks can help Snipers successfully destroy the enemies, especially in PVP matches, which is even seen as the best ways to cause sustained damage. For the specific combination for Set Bonuses and Tactical, you can check out on the official site.

                                                                                                                                


This is a completely different class and you can no longer shoot from a long distance. Hideout is the new ability of Gunslinger as Holo-Location, and it can alter the gameplay of those three Gunslinger Disciplines with Set Bonuses and Tactical combination: Sharpshooter, Saboteur and Dirty Fighting.

For Sharpshooter, the distance is the key, especially in PVP matches. In order to prevent the enemy players from suddenly appearing at the feet, the Sharpshooter is the best to look for shelter and shoot at a distance, but you have to hide yourself to avoid being discovered. Some combination of Set Bonuses and Tactical can help keep the distance between the Sharpshooter and enemies.

The Saboteurs can use the high-tech charges and grenades to attack the enemies from a safe distance, which can avoid much danger for you. While the Dirty Fighting is not as easy as imagined. What they have are only lobbed bombs and cheap shots, but it could cause their target untold continuous suffering.

Surely, there are just some of the messages we know about the two classes, and you can play the new expansion soon, before that, I still have a few words to say.

When an update launches, it is the busiest time, there are too much to adapt, combat scenarios changes, classes adjustments, even the gameplay changes, and making "money", SWTOR Credits, you are too busy to complete all of them, even though you are an old player of the game.

Believe it or not, safe and cheap Credits can be obtained from online store, MMOAH, which can ease much of your stress, since it is always selling in-game currency of MMOs, the goods you buy from it are absolutely available, and you will never regret doing so.


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