Lion Games and Gameforge 4D’s SoulWorker slipped away from its cocoon and onto Steam following February. It wasn’t any type of game that received many major press or big to-do from most media outlets, though the open beta has recently garnered many players and many positive feedback from gamers.

SoulWorker is termed a fast-paced, action-oriented, anime-themed MMO. The game is themed around putting combos together in rapid succession to be able to defeat enemies in a choice of solo or co-op spend playtime with up to three other players.

The gameplay is mirrored around whatever gameplay you should find in Vindictus, or traditional console-style games like Bayonetta or Devil May Cry.

The instanced dungeons derive from a post-apocalyptic setting where demons take over the world and players are tasked with wiping out the demon hordes by relying upon skill-based tactics and non-targeting attacks. You can see what are the gameplay is compared to with the trailer below.

Interestingly enough, the sport’s story actually unravels across some adequately put together anime short s. The spisodes use the game’s assets inside a fairly compelling way. If it weren’t for some sequence the location where the characters turn and rotate, you'd easily feel that they were hand-drawn.

You can investigate first two English instances of the anime for SoulWorker below to have a brief comprehension of the game’s world, in conjunction with plenty of pantsu and fan-service.

There will be more than 100 dungeons for more information on in outside beta, along PvE and PvP zones. Lion Games remains to be running some tests to make sure they haven’t decided if they’ll wipe outdoors beta data you aren't in preparation to the 1.0 launch. Nevertheless, had you been interested in checking the overall game out, you can do so when you go to the Steam store page.

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