We already know that the Greymoor chapter of the Elder Scrolls Online is coming soon, until then, it must introduce a series of new content and gameplay, including some fundamental adjustments or changes to some existing skills, such as the Vampirism and Werewolf skill lines.
Here is a video to focus on what will be different for the vampire players in the Elder Scrolls Online, Greymoor.
The skill line rework more focus on "Blood, Elusiveness, Aggression and Power", that is, more damage effect will be added during the battle, and the switch between attributes will be faster. Such as, the Blood Frenzy toggle skill increases character damage at the expense of health. Also, there is a quick rundown of the skill to check from The Elder Scrolls Online WIKI.
"Vampire Skills in Elder Scrolls Online can be obtained by being bitten by a player with Blood Ritual or by being bitten by high-level Vampires in the later PvE zones (also, see our Vampirism and check how to be cured.). This Skill Line levels up by gaining XP. The skills do not need to be on your bar. Any points spent into the line cannot be re-distributed at a shrine if the player has cured vampirism. Re-spec your points BEFORE curing yourself."
Beyond that, the players can feed on NPCs to grant them more power, but it is not allowed to crunch on an NPC in view of other NPCs throughout the game, because it might draw a reaction from nearby citizens and guards.
Also, a new 12-player trial is introduced in the video, called Kyne's Aegis, showing that there would new mechanics, design and rewards to take on in the game.
The team notes that Greymoor chapter will launch on PC and Mac from May 26, with the Xbox One and PlayStation 4 editions will not come until June 9.
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