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Interview: Chris Wilson Of Grinding Gear - Path Of Exile

Dec 27, 2018 Author: MMOAH

Grinding Gear Games have provided action RPG enthusiasts and fanatics with a hardcore alternative in an increasingly casualized genre. We had a talk with Chris Wilson - the man at Path of Exile's helm ever since its humble garage origins.

AltChar: What are your general expectations from Path of Exile's upcoming PlayStation 4 launch?

Chris Wilson: We’re very optimistic about the PlayStation launch. Both because there are a lot of PlayStation users looking forward to playing Path of Exile, but also because it helps us bring attention to the Xbox One version as well, as having two console versions lets us address far more console users.

Xbox is a platform we have already launched on, and are growing its community over time. We want to make sure we don’t miss any marketing opportunities by being on both console platforms, which allows us to promote console Path of Exile in general.

AC: Path of Exile has already launched on Xbox One. What benefits can that experience provide for the PlayStation 4 release?

CW: One of the things we’ve learned is how to design user interfaces that are better for consoles. Initially, some of the UI was a bit more suited for PC. While we were working on the Xbox version, we’ve learned to make a parallel version of the user interface for Xbox that is a bit easier to use with a controller, alongside the PC version. This is something we are now pretty good at doing. So, when new features are made, we can make an Xbox version of them immediately. Of course, because Path of Exile now has a generalized console version, this means that PlayStation players will be able to enjoy the same UI improvements.

The controls are different, and the deployment timelines are a bit different as well. Having to work around the platform certification periods and so on, we have to make sure we have those versions ready as early as possible.

AC: Path of Exile was supposed to hit PlayStation 4 in December. What are the particulars of delaying the release to February 2019?

CW: The Christmas Holiday in New Zealand is a quite long holiday. Because it’s the only significant holiday in the year, the staff members often take three or four weeks away. While that’s of course not the case for every developer on the PS4 version, there’s certainly enough disruption that we didn’t want to take the risk of launching into a period where people are away.

In addition, there are shutdowns for publishers over Christmas. We wanted to make sure that we’ve given them enough time to actually test the game fully. We can also use the additional time because we want to juice out every bit of performance on the platform that we can and fix every bug, so that time will be well spent polishing the product.

Path of Exile promotional artwork of statue on throne with robed figure in front

AC: What improvements can PS4 Pro and Xbox One X owners look forward to?

CW: One of the things that we’ve turned on for Xbox One X and PS4 Pro is global illumination, which is only possible on PC if you’ve got a decent graphics card. Of course, those consoles are powerful and that means that they can use those features. It makes the game look really nice, because every colored bright source basically casts the light of the appropriate color near it, and it really makes the world feel a lot more vibrant.

AC: Are there any plans to enable cross-platform play for Path of Exile?

CW: It’s something we’d like to achieve, but of course there are many factors in play. We haven’t spoken to the platform-holders about it recently, and their stances might have changed since we last did, so it’s something we’ll be investigating once we’ve got the PlayStation platform launched and running.

There’s some advantage to PlayStation having its own community before enabling cross-play. It means that PlayStation users can learn the game together, as opposed to being completely new compared to the other console community which has had the game for a while and knows exactly how everything works.

AC: Beyond consoles, are there any plans for launching a mobile version of Path of Exile?

CW: That’s something we don’t have a lot of experience in, and so we don’t really have many resources to throw in that direction at the moment. Of course, we want Path of Exile on as many platforms as possible eventually, but we also want to make sure to stick to what we’re good at. It was relatively easy to branch out from PC to console, because it’s still a powerful gaming device, so the game can run as-is.

We branched out onto console platforms because it was both easy and also tempting to do so. The performance gains that were received from doing that, for eg. support for DX11, which is necessary for Xbox, immediately paid off on the PC versions. We felt it worthwhile to invest resources in those console ports.

Path of Exile promotional artwork of statue on throne with robed figure in front

AC: Path of Exile inevitably draws comparisons to the Diablo franchise. What are your feelings about this?

CW: Path of Exile is a game that is heavily influenced by other action-RPGs, and you can’t talk about other ARPGs without mentioning Diablo. It’s flattering that comparisons are made, being mentioned in the same sentence or article as a great game like Diablo, for example, is very flattering. It’s really cool to have gone from a garage with three random kids to a studio which has made a game people compare in that way to such a great game.

Of course, there are differences between the games. We have a very hard-core slant, and people often call our game Path of Excel. That’s not something other studios could really afford to do, considering that they’d probably make more money targeting a mainstream audience.

AC: You are probably aware of the prankster who redirected the www.playdiablo4.com URL to Path of Exile's page. What are your thoughts on this?

CW: It’s not legal for them to do so, and that’s a case of trademark infringement. I mean, it’s funny, we laughed at it a little internally, but Blizzard’s lawyers soon contacted him and made him change it, which was kind of to be expected, and he probably shouldn’t have done it.

It’s cute that the community does that because they are passionate about our game, but it’s not so good to register domains that are using someone else’s trademark. It’s also flattering that people care to that degree. I think a lot of people got carried away with getting angry on the internet side of this whole debacle.

At the end of the day, Blizzard is making a game for people to play and they’re probably making other games in the background they aren’t ready to talk about yet. It’s disappointing for players to be angry about being given more games to play. Especially when whatever they are waiting for is probably also being developed. I don’t have any information about that, but from my point of view in the industry, I suspect those players will probably end up very happy with what’s eventually produced for them.

AC: What are some of your own experiences with angry Path of Exile players?

CW: Players are passionate and get angry about things on a daily basis. It’s often happy with Path of Exile, but sometimes they don’t like the decisions we make. Those are things we have to learn from and try to do better in the future.

It’s just a matter of allocating time to listen to the players' feedback and to act on it. It pays off of course because then players get to see their feedback directly represented in the game and we know that we’re not steering too far in the wrong direction. Most of our development cycles are 13 weeks or so, that helps us know that we aren’t spending multiple years on something that the players they don’t actually want.

AC: What is developing a game alongside a strong community like for your team?

CW: We play the game a lot, and know a lot of people who play the game, so a lot of the feedback comes from just experiencing it. That’s one of the advantages of being gamers ourselves. We don’t have to say "I know nothing, help! Who’s going to tell me about my game?" Instead, we can play the game, we can talk to people as we play it, see what they say live in the community and chat in-game as it’s happening.

Of course, we read the forums and Reddit and so on, but a lot of what we fix comes from our own experiences.

Path of Exile promotional artwork of statue on throne with robed figure in front

AC: What is your perspective on the more casual Path of Exile players?

CW: A number of our developers who don’t have time to play at a core level are still playing casually, and that means that such players are also represented in our office. For example, I personally, would get up to the high 80s in a hardcore league but not reach the 90s. I haven't killed The Shaper, I haven't managed to get deep into Red maps on the live server. That’s a casual player by the definitions of our community, so I make sure that casual players like that are represented in any decisions going forward.

AC: Have you noted any significant differences between your Western and Chinese players?

CW: It’s been pretty similar, we’ve honestly found that gamers are gamers, especially Path of Exile gamers. Because there are hardcore people who want a very replayable complex RPG in any country, it’s just a matter of tapping into them as a market.

We found that the profile of the Chinese Path of Exile gamer is relatively similar to that of a Western Path of Exile gamer. There are new players who struggle to learn the fine points of the game, and there are pros that are incredibly good at the content. The same is true for both regions. It also monetizes similarly regardless of which region it is being sold in.

AC: What did the Chinese player base look like before Grinding Gear joined Tencent?

CW: There were plenty of people who played from China, that could read English, were familiar with the genre, and have played Path of Exile on our servers prior to the Chinese launch. It was very useful having them around because when we launched in China they could help Chinese players understand how to play and write guides for them, how to value items and that kind of thing.

AC: What were your experiences with adjusting content for the Chinese market?

CW: Tencent has helped us with recommendations on what content changes should be made to localize and cultural the game for that audience. Because they are the most experienced publisher in the region, they have good expertise on what works well with their players, and what changes are necessary to be able to launch the game legally in the country. That’s been incredibly helpful because it meant we can just do as we were advised by our publisher and not have to try to work it all out for ourselves.

AC: Were there any specific changes necessary that caught you off guard?

CW: I don’t think there was anything surprising honestly, as we did a lot of research beforehand. A lot of what you read online is correct about the various rules for different content. I mean, of course, it took a lot of work to adapt, because Path of Exile is an especially gory game, so there’s quite a lot of stuff to make appropriate.

One goal we had was not to tone down the goriness of the game for future content, because obviously, the cheap way of developing in the future would be to make content that isn’t censorable since that way saves a lot of money and time required to make a special “China version”.

We are very much intending to keep the game dark, gritty and gory, and to put the effort in to then make an appropriate version for China alongside it so that we can retain our atmosphere.

It’s also very unlikely that we could sell some of our cosmetics without modification. If we wanted to sell a gory type of firework, we would have to re-theme it around something appropriate.

Path of Exile promotional artwork of statue on throne with robed figure in front

AC: What does the future for Path of Exile's monetization methods look like?

CW: We’re trying very hard not to introduce anything that has any actual power impact on gameplay. One could argue that the stash tabs we sell provide a slight convenience in terms of more long-term storage, but we’re trying very hard not to push that boundary in a way that damages the game. We have a lot more cool cosmetic stuff lined up over the years, we’re just getting into selling hideout tilesets, so people can get really good at customizing where their character hangs out. We’re basically expecting more of the same in the future.

AC: Are there any plans for Grinding Gear Games to work on projects beyond Path of Exile?

CW: At the moment we are working 100% on Path of Exile. I’d love to create some new IP in the future, but realistically we already have a lot of work to do with getting our development cycle to the point where we’re making content to the pace we want to. Any new project would be quite far in the future.

AC: Are there any game genres other than ARPGs that you would be interested in developing?

CW: That’s a tough question. I strongly believe that we do ARPGs well, and that’s the area of expertise we have, it’s the games that we play, it’s the games that we talk about, and we don’t have as much cultural expertise with other game genres at our studio. So honestly, I can only imagine us working on ARPG titles in the foreseeable future.

I think that if we made a real-time strategy game, it would probably be a bad one. We’ve discussed bits and pieces of ideas, but they’re always just fantasisations about random ideas we have for stuff. We never got seriously talking about making something that isn’t Path of Exile.

Everything that we do on something that isn’t Path of Exile, would possibly draw attention away from Path of Exile during a period where we are growing at an unprecedented rate. For example, our player numbers for the launch of Betrayal were the highest we’ve ever had, even though the game has been out for six years. That is not a time for us to start becoming distracted by other projects. We want to make sure our attention is on Path of Exile and that we do the best we can while it’s as hot as possible.

AC: What do you feel could be the most significant events for Path of Exile in 2019?

CW: In November 2019 we have ExileCon, which is an event in Auckland where we’ll be announcing several products. We will be announcing the 3.9.0 expansion, which is the December expansion for 2019 (a regular-sized one).

We then also have the massive 4.0.0. mega-expansion which is coming out in 2020 and we’ll be letting players see some early bits and pieces of that, and hopefully allow for a chance to play it at the event.

Path of Exile promotional artwork of statue on throne with robed figure in front

AC: What would be some general expectations for 2019?

CW: I’d love to have grown from this point, but that, of course, depends on a number of factors. I expect that our record player numbers right now are at least partly due to the recent influx of new players we have had.

Next year we're hoping for modest expansion-on-expansion growth in-line with what we normally see (5-10% per release).

AC: If you had to identify the biggest challenge for Grinding Gear Games in 2019, what would that be?

CW: I think our biggest challenge is getting our development cycle so that we can develop for high-quality expansions for the next year while also making good headway on the big 4.0.0 expansion that’s due the year after.

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Someone Impersonating Us! Don't Be Fooled!!

Recently, we have discovered that there are many institutions or individuals on the market that have stolen the MMOAH brand without permission and are selling game products under the name of MMOAH.

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In order to protect the property and information security of new and old customers, MMOAH hereby solemnly declares:

We have our own official website, https://www.mmoah.com. Any website or social media that uses the logo and name of this site is fake!

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1. Email: [email protected]

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Finally, we would like to remind everyone again, please be sure to purchase the game products you need on the MMOAH official website to avoid being cheated!

How To Fully Explore Fort Of Reprimand In Elden Ring DLC? - Complete Guide

To the east of Castle Ensis in Scadu Altus in Elden Ring Shadow of the Erdtree, there is a very small dungeon that you may miss if you don’t look carefully. It mainly adopts a linear level design, which may be easier to explore, but it also hides many overlooked secrets and is worth your careful exploration.

In addition to the interesting storyline, you can also find some valuable items in this fort, such as talisman, Ash of War, a quest items, etc. If you stumbled upon this dungeon during Shadow of the Erdtree, or you wanted to see it while exploring Scadu Altus in full after completing the entire DLC, you can follow the steps in this guide to explore it.

How To Get To Fort Of Reprimand?

There are currently two ways to enter Fort of Reprimand recognized by players. One of them is also the easiest to clear Castle Ensis and defeat Rellana Twin Moon Knight. After you leave Castle Ensis, you will reach Scadu Altus and Highroad Cross Site of Grace.

Starting from Highroad Cross Site of Grace, keep walking north until you see a fork in the road leading southeast. At this time, you can follow this path until you reach the end of the road, and then you will find South Site of Grace on Moorth Highway, and Fort of Reprimand is not far away.

Here I need to remind you that on the way to Fort of Reprimand, don’t forget to activate Moorth Ruins Site of Grace, which will become very important in your subsequent exploration.

Courtyard

Starting from South Site of Grace on Moorth Highway, you just stand, and head southeast, you can enter the focus of this guide - Fort of Reprimand. The first thing that comes into view is a courtyard, and there is an Omenkiller patrolling.

If you are at a lower level, you may consider not attacking him, because he will not drop any important Elden Ring Items. However, you can find some Smithing Stones, throwing daggers, crafting materials, and low-level upgrade items in this courtyard. You can spend some time looking for them.

There is an underground drop in the northeast of the courtyard. When you return to this location, it means that your exploration of the courtyard is over, and you will enter the next step after the animation.

Basement

After the animation, head southeast from the courtyard to enter the basement of Fort of Reprimand. Once in the basement, continue east through the corridor, then turn northeast and enter a torture room with an underground drop on the right. Don’t step into it at this time, because you haven’t explored the basement yet.

There will be some enemies in the torture room that you can easily defeat and a treasure chest containing a medium-level smithing stone. After you pick up these, you can leave the torture room. At this time, you will find yourself in the northeast of the basement, and you will encounter three ordinary soldiers who are not a threat to you.

After you defeat them, jump over the cage in the southeast and follow the linear path, where you will eventually find a treasure chest containing Flamedrake Talisman +3. Your exploration of this basement is complete, and you can return to the underground drop location to start exploring the next location.

First Floor

After you exit the basement through the northeastern archway, you will see a staircase leading to the first floor. Go up. When you reach the end of the staircase, which is the first floor, turn northwest and you will see the Fort of Reprimand Site of Grace. Go up and activate it, and you can continue to explore the fort.

After activating it, go southeast from Site of Grace along the wall to find a restaurant, where you will encounter the enemy Black Knight Edredd who rewards you with an Ash of War named Aspect Of The Crucible Wings.

After you complete the battle, you need to find a ladder in the restaurant that can lead to the roof of the fort. After climbing to the roof, continue to climb to a tower to your southwest, where you will find a treasure chest containing Battlefield Priest’s Cookbook 2.

Read More: How To Make Your Star-Lined Sword More Powerful In Elden Ring Shadow Of The Erdtree? - Choosing The Best Build

After receiving the reward, don’t rush down yet. You can see another roof in the northeast of the fort from the tower. At this time, you need to use the tricky parkour jump to get to that location. If you’re not using it well, you can also reach the spirit spring south of Fort of Reprimand first and use it to help you teleport to that location.

While both ways of getting to this rooftop are a bit tricky, it’s worth it as it rewards you with a Smithing Stone 8. If you use the tricky parkour jump to reach the northeast rooftop, you can take a shortcut: head to the wall outside the restaurant, where there are stairs leading down to the basement.

But here, instead of taking the stairs, turn southeast and carefully jump to the stone railing, then climb the ladder to the northeast to get the treasure chest. After you’re done, jump down and return to the back of Fort of Reprimand Site of Grace.

If you use the spirit spring to reach the treasure chest, you must travel southeast from the front of Castle Front Site of Grace, across the ravine, until you find Sealed Spirit Spring.

You can activate Spirit Spring by finding the corresponding stone pile or simply using Margott or Mohg’s Shakle. Riding up this Spirit Spring will take you to the northeast rooftop of Fort of Reprimand and Site of Grace behind Fort of Reprimand.

Underground Section

In addition to the section just explored, Fort of Reprimand also includes an underground section, but it is smaller in scale than the basement and first floor. You can enter this Underground Section by dropping into a hole in the north side of the courtyard.

The entire Underground Section has a linear design, but there is an Omenkiller around the corner that may catch you off guard. In this section, you will find 80,000 Elden Ring Runes, some crafting items, and Iris of Occultation quest item. As you exit Underground Section, you will also reach the edge of a cliff, where you can pick up Messmer Soldier Ashes near the tombstone.

Finally, you can find Abductor Virgin Wheel and Swinging Sickle just outside the east wall of Fort of Condemnation. Defeating them will reward you with some Elden Ring Runes.

After you defeat Abductor Virgins, head to the south end of the fort to grab Blessing of Marika consumable. It is important to remind you that this item cannot be reused. Using it can fully restore your health and cure all diseases, so be sure to save it for some necessary time.

The above is the complete exploration guide for Fort of Reprimand. I hope you can easily explore this interesting place according to the steps of this guide!

Learn These Recruiting Tips In College Football 25 And You’ll Have A Ton Of Prominent Players!

The most popular feature of EA’s latest video game, College Football 25, is Dynasty Mode, thanks to its extremely detailed, complex, and intricate recruiting system. If you want to build a college football powerhouse, then learning how to recruit skilled players is essential.

But in today’s world, it’s difficult to recruit the best players in the country, especially if you have a smaller team that may not even make the playoffs. But don’t worry, this guide will provide you with some recruiting tips that will help you improve your recruiting skills in College Football 25 and recruit the best prospects in the country.

Dig Into Your Team Needs

In previous football video games, you had to track your roster weaknesses manually. In College Football 25, you don’t have to do that. Instead, you can find all of this information on the in-game Team Needs spreadsheet, which is found by pressing the right stick on the recruiting menu.

The spreadsheet will clearly tell you which positions are shorthanded, as well as some players on your team who are about to leave. In addition, it will tell you which players you can choose at each position on your prospect list.

You shouldn’t feel you can only recruit positions of need, but they should be the first stop you cover each recruiting season, and they are especially important in the offseason when the transfer portal opens.

Focus On Some Outstanding Players Early, But Don’t Expect Too Much

Early fall is a time of hope for football programs across the country, because you can hope that this season will be better than the last season, and you can also hope that all those five-star recruits who barely paid attention to your program will come to you. So you need to invest more energy and NCAA 25 Coins in this preseason to make sure you can draft the dominant players you want.

You can see the top ten five-star players in the House, and be sure to go for any high-quality recruits you can. Although the chances may be small, you may get lucky and get a few players who match your plan.

But this definitely does not mean that you will definitely get them, so you better have a backup plan. Although you may get your dream player, especially if you have a very strong College Football 25 team. But most of the five-star players will most likely go to a more prestigious place than your rising dynasty can reach. But this does not mean that you should not chase them for a while.

Pay More Attention To Some Potential Players That Other Teams Don’t Want

During the preseason recruiting stage, you can follow a rule: find every four-star and five-star prospect willing to join your team and offer scholarships to those who want to join the team. But it will soon be discovered that most of these people will be accepted by stronger schools and your team will be empty.

But don’t panic, you can find some of the best candidates overlooked by these strong teams. This technique is also very simple to operate. First, you need to sort some freshmen by five-star recruits and four-star recruits, and then sort by offers received.

The format of this column is Y, which means you have made an offer to the candidate, N, which means you have not made an offer, and then the total number of offers they have in brackets - you are looking for 0. This way, every elite freshman who did not have any offers will receive an offer from you. Using this strategy, you can recruit these overlooked elite freshmen later in the recruitment cycle and make up for the deficiencies in your team in time.

Use Recommended Tab Appropriately

In the College Football 25 recruiting system, there is a recommended tab that can help you choose players better. It will show you some top ten players in the game that you can focus on, or some actual players who are in pipeline states.

This is a good way to spice up your team later in the recruiting cycle, because it can find some reliable newcomers to strengthen certain positions in your team. So you can completely ignore it in the first half of the recruiting cycle and use it when the time is right.

Use Your Pipeline

Players familiar with College Football 25 must know that Pipelines are a very key mechanism in the game. Pipelines will recruit newcomers from a certain country or region for you and even provide you with some rewards.

But you need to be aware that all other conditions are equal. You can spend your time and College Football 25 Coins on newcomers in Pipeline region instead of other newcomers.

This does not mean that you should completely exclude newcomers from non-pipeline regions. Sometimes, you can recruit them, but it’s worth prioritizing areas where you already have a presence, just like in real life.

Choose A Good Time To Scout

After you’ve selected your freshman, you can choose whether to scout them, which will give you a better idea of ​​their attributes. If you scout them thoroughly, the game will show whether they are classified as a green gem or a red gem, and if they are really bad, it will show nothing.

You can color gems to players with actual ratings that are equal to or higher than their star rating, and the opposite for fails. So a three-star gem is more like a four-star rookie, and a three-star fail is more like a two-star rookie.

When to scout depends largely on the program you’re running and what kind of rookies you want to recruit. One thing to note is that you shouldn’t scout players in the transfer portal. Because they are well known in college, they don’t have the same mystique as high school players, and their listed star rating is their true rating. There are no gems or losers in the transfer portal.

These are some tips you can use on the recruiting system in College Football 25. Hopefully, this guide will allow you to select your favorite powerful players in the next transfer period! Have fun.

How To Find Ruined Forge In Elden Ring Shadow Of The Erdtree? - Location & Loot

In Elden Ring Shadow of the Erdtree DLC, a new area, Ruined Forge, was added. As the name suggests, it appears to be Forges and is guarded by Misbegotten enemies or Bloodfiends.

So why explore Ruined Forges? Because there are Smithing Stones that are very useful for upgrading weapons or equipment, and even each Forge will have an Ancient Dragon Smithing Stone, which can make your equipment more advanced and easier to fight.

This guide will show you how to find the location of all Ruined Forges in Shadow of the Erdtree and what loot you can get here. Here I need to remind you that if you haven’t completed the main story quest plot, or if you are visiting this new DLC for the first time, you can ignore these. You can explore them after dealing with the ultimate boss.

Ruined Forge Lava Intake

Embark on your exploration at Castle Front Site of Grace, where you can summon your Torrent and ride south past the barricade. You will see some Messmer Soldiers patrolling there. You can talk to them and maybe they will drop some armor sets or weapons.

Then continue south, towards the battleground between Bloodfiends and Messmer Soldiers. You can watch them fight for a while, but be careful not to help either side, otherwise you will most likely get hurt.

After passing them, continue walking in the same direction as before, and soon you will reach Ruin Forge Lava Intake.

Loot

  • Anvil Hammer
  • Ancient Dragon Smithing Stone
  • Smithscript Dagger
  • Greater Potentate’s Cookbook 13

Ruined Forge Of Starfall Past

For this Ruined Forge, you’ll need to start at Highroad Cross Site of Grace. From here, keep riding northeast with Torrent until a path appears on your right. It’s a bit hidden, so be sure to keep your eyes peeled.

Following this path south, you’ll pass Messmer Soldier camp. Again, you can ignore it and then there’s a small pond to your right. If you look inside, you’ll see a Giant Crayfish. Don’t worry, it won’t attack you, so you can safely ignore it and cross the small pond.

You’ll then need to continue riding south to find the entrance to Ruined Forge of Starfall Past. Inside this Forge, you’ll find a Smithing Talisman and a bunch of Elden Ring Runes in addition to multiple weapons.

Loot

  • Smithscript Spear
  • Ancient Dragon Smithing Stone
  • Smithscript Cirque
  • Smithing Talisman

Taylew’s Ruined Forge

Each of these Ruined Forges has different starting locations. For this one, you’ll need to start at Moorth Ruins Site of Grace. Once you reach Moorth Ruins Site of Grace, turn northeast and ride in that direction until you reach a small pond filled with Blue Worms.

There will be a cave to the north of where you are standing. You can find a statue at the entrance and a Scadutree Fragment nearby. Once you enter the cave, you can no longer use Torrent and will need to hike along the path until you reach an area filled with Gravebirds.

You can try to kill them with your sword or with a crossbow, which will increase your XP quickly. Once you’ve completed this series of operations, continue west until you see Ancient Ruins of Rauh. You don’t have to stay here for too long, as you’ll eventually need to head to Site of Grace ahead of you.

Read More: How To Make A Build That Best Fits Fire Knight’s Greatsword In Elden Ring Shadow Of The Erdtree?

Starting northeast of Site of Grace, you’ll pass barricades, the numerous Messmer Soldiers and Misbegotten enemies. Soon, you’ll come to the entrance to Taylor’s Ruined Forge.

In this Taylor’s Ruined Forge, besides the weapons and amulets that can be provided by the first two, you’ll also be given a Taylor The Golem Smith Spirit Ash, which can increase your health and increase the damage of your weapons against enemies.

Loot

  • Smithscript Axe
  • Ancient Dragon Smithing Stone x2
  • Smithscript Greathammer
  • Smithscript Shield
  • Taylew The Golem Smith

How To Fight Messmer The Impaler?

We just mentioned Messmer Soldiers. There is another boss in Shadow of the Erdtree called Messmer The Impaler. They are related. You may have encountered him earlier in the game. If you didn’t succeed in defeating him before, you can try again with the following tips.

You will find Messmer in a legacy dungeon in Shadow Keep. You can enter Scadu Atlas region after you have cleared everything in Castle Ensis and successfully defeated Rellana.

Once you reach Shadow Keep, head straight to Specimen Storehouse area. Then take the elevator to the top floor, where you will find Messmer waiting for you at Dark Chamber Entrance Site of Grace.

Before fighting him, you may want to equip some Flamedrake Talisman to inflict some of his fire damage, and also some armor that resists fire damage. For weapons, you should avoid using Azur’s Glintstone Staff, which will reduce your casting time but increase your FP cost, which is not worth it.

For some other gear, you can use Mimic Tear to distract the boss and give you a break. If you are using sorcerer builds, you can also use spirit summon to distract Messmer so that you can use Comet constantly.

The above is some of Ruined Forges you can find in the Shadow of the Erdtree DLC. I wonder which one you have explored now? I wish you a happy exploration in Shadow Keep!

How To Make Your Fishing Abilities Even Better In WOW Cataclysm Classic? - Choosing The Best Fishing Poles

No matter how many expansions or remasters World of Warcraft has had, Fishing is the most important profession. It is related to the game’s Cooking, and is a must-have skill for making reserves for low-level characters in the game’s weekly raids.

In WOW Cataclysm Classic, you can arguably have the most complete collection of Fishing Poles in all of Classic WoW, and some of them have unique appearances. For those who want to win in fishing competitions such as Stranglethorn Fishing Contest or Kalu’ak Fishing Derby, Fishing Poles in this guide may make your fishing abilities even better!

Nat’s Lucky Fishing Pole

  • Item Level: 20
  • Buff: +25 Fishing Skill
  • How to get: Requires Fishing 225 and completion of Nat Pagle, Extreme Angler quest

This Fishing Pole may not look that outstanding from the outside, but its quality is really impressive and it can provide you with a lot of benefits, especially for players who want to further improve their ability level.

Before Wrath of The Lich King expansion, the quest required to obtain this item was a quest that had to be completed when your Fishing level reached 225 or above, but now it is completely different. If you don’t mind seeing more of Azeroth, you can try this quest.

This quest is actually very simple. Just go to some remote areas of Azeroth and bring back four rare fish for this Fishing Pole and Nat’s eternal friendship. If you accidentally lose it during subsequent exploration, you can also return to this location and Nat will be happy to give you a new one.

Arcanite Fishing Pole

  • Item Level: 20
  • Buff: +40 Fishing Skill
  • How to get: Requires Fishing 300, reward for winning Stranglethorn Fishing Contest

Arcanite Fishing Pole is one of the hardest items to get in the game, and it’s definitely a very rare Fishing Pole. Be the first to bring 40 Tastyfish back to Booty Bay and turn them in to Goblin NPC Riggle Bassbait to receive this fishing pole and some Cataclysm Gold as a reward.

Many players in the community have said that they entered this contest not only for the cool-looking Fishing Pole but also for the achievement “What A Long Strange Trip It’s Been.” You’ll also receive the coveted Violet Proto-Drake mount and the title of Salty.

Nat Pagle’s Extreme Angler FC-5000

  • Item Level: 50
  • Buff: +20 Fishing Skill
  • How to get: Requires Fishing Skill 100 and completing a quest in Hinterlands

For players between level 40 and 50, Nat Pagle’s Extreme Angler FC-5000 is the perfect item for you. Although it may sound a bit strange that this Fishing Pole is a reward for hunting turtles, it works very well overall.

This quest is different for Alliance players and Horde players. Alliance players need to go to Dron Blastbrew and Snapjaws, Lad! Quest. Meanwhile, Horde players need to go to Revantusk Village on the coast and speak to Katoom Angler about Snapjaws, Mon! Quest.

Similar to Nat’s Lucky Fishing Pole, if you accidentally lose Nat Pagle’s Extreme Angler FC-5000 during subsequent exploration, you can return to the quest provider, kill a few more turtles, and you will receive the same reward as before.

Mastercraft Kalu’ak Fishing Pole

  • Item Level: 200
  • Buffs: Fishing skill +30, Underwater breathing
  • How to get: Character level 80, Fishing skill 300, friendship with Karuak

This is a very high-level Fishing Pole that can also be used as equipment in your team. This is also the only Epic quality Fishing Pole in the game, so considering the very good buffs and requirements of this item, you only need to get an Exalted reputation with Kalu’ak people to get it.

If you are interested in the aesthetic of Northrend, then you must not miss this Mastercraft Kalu’ak Fishing Pole. This Fishing Pole has a similar and unique style to the local Kalu’ak tribe, and they also have their own fishing competitions. You can try to participate in their Kalu’ak Fishing Derby.

Bone Fishing Pole

  • Item Level: 15
  • Buff: +30 Fishing Skill
  • How to get: Requires Fishing 300, random reward from fishing quest

This Fishing Pole has a unique appearance because its spinning reel is a skeleton with glowing eyes, so many players are often scared by it when using it. After you complete any fishing quest, you will get a Bag of Shiny Things or a Bag of Fishing Treasures, and Bone Fishing Pole will also be hidden inside.

In the previous expansions of Cataclysm, you also need to complete Outland Fishing quest, but now in Cataclysm, you can get it at will as long as you reach fishing ability level 300 or above. This is much easier!

Jeweled Fishing Pole

  • Item Level: 15
  • Buff: +30 Fishing Skill
  • How to get: Requires Fishing 300, random reward from fishing quest

Anyone in Northrend will have a Jeweled Fishing Pole and praise it as a Tiffany Cartier original. Although it is not the rarest or even the most advanced, it has become a favorite of many players because of its very fashionable appearance.

Like Bone Fishing Pole, its appearance is also quite random. So this Jeweled Fishing Pole is very usable and ornamental.

The above is some of the best Fishing Poles you can use in WoW Cataclysm Classic. In the upcoming WoW Cataclysm Classic Phase 2 Rise of the Zandalari on July 30, you can use them to add more fun to your exploration!

How To Pick The Best Runes For Druid In WoW Classic SOD Phase 4? - Locations & Effects

Each phase of World of Warcraft Classic Season of Discovery brings new runes to each class, and Phase 4 is no exception for Druid.

In addition to the new runes you can place in Cloak slot, you can also choose Druid Ring Runes, which can provide you with bonuses to various skills and let you feel the balance between attributes in combat.

While many new Druid Runes can be used to supplement the runes introduced in the first three phases, some of them are older or have been removed and replaced, so you can find the locations and effects of some new Druid Cloak Runes and Druid Ring Runes in this guide to help you face the battles in Phase 4.

New Druid Cloak Runes

Improved Swipe

Effects

While you are in cat form, your Swipe ability will become Swipe (Cat). While in bear form, your Swipe ability can hit up to 7 additional enemies and can also deal 250% weapon damage to the target and generate a combo point.

Location

Improved Swipe Rune is at Un’Goro Crater. You need to kill some Raptor enemies on the east side of this area to get Idol of Huntress. You don’t have to be afraid of the battle here because they are all lower-level Raptors.

After you equip Idol of Huntress, you will change into cat form, and then you need to use Hibernate ability to hypnotize and kill 5 enemies in your subsequent exploration to get this rune.

Tree Of Life

Effect

After you equip this rune, you will become Tree of Life. You cannot cast any offensive spells, but you can increase the healing effect of all party members within 45 yards by 10%. In addition, the healing effect of Wild Growth will also be increased by 60%.

Spirit and Armor increase by 25% and 200% respectively. But your Heal-over-time spell cost will be reduced by 20%.

Location

Tree of Life Rune is in Felwood. You need to head north of the area and find a Vengeful Wisp on the path northwest of the Irontree Woods to follow you to Jadefire Run.

There, you need to defeat 10 Satyrs to get Shimmering Light buff, and then you need to talk to your Wisp, who will give you this rune as a gift.

Starfall

Effect

When you use Starfall Rune, you can summon a shower of stars over 10 seconds that will attack all targets within 30 yards of where you are standing. This rune will cause heavy Arcane Damage to the primary target within the range, and a small amount of Arcane Damage to enemies within 5 yards of the target.

In addition, you can summon up to 20 stars, so be sure to pay attention to your positioning.

Location

Starfall Rune is located in Winterspring, one of the most beautiful areas in SoD. You need to go to a Hidden Grove north of Everlook first, through a very hidden path surrounded by various Owlbeasts, you need to kill them to reach Demon Fall Canyon.

After you defeat them, you will see the path leading to Demon Fall Canyon and a bunch of SOD Gold. In this area, you need to defeat the elite mob Arcterris to get the Starfall Rune.

Read More: How To Find And Effectively Use Mage Cloak Runes And Mage Ring Runes In WOW Classic SOD Phase 4?

New Druid Ring Runes

All Druid Ring Runes were unlocked in the same way. You need to find a specific book in the world to unlock it. Druid Ring Runes can improve your skills in specific weapon and spell specializations in Druid class. In addition, when you reach the highest level, your weapon or spell skills will be enhanced to make your combat easier.

Rune Of Arcane Specialization

  • Applicable classes: Druid & Hunter & Mage

Effect

Rune of Arcane Specialization can increase your hit rate when using Arcane spells by 6%.

Location

You need to go to Hearthglen, the northernmost of Western Plaguelands. Ring Rune book is near (46, 16).

Rune Of Nature Specialization

  • Applicable classes: Druid & Hunter & Rogue & Shaman

Effect

Rune of Nature Specialization can increase your hit rate when using Nature spells by 6%.

Location

To obtain this rune, you need to go to Felpaw Village in Felwood and find Ring Rune book at the junction with Winterspring. Alternatively, you can directly search for it at the coordinates (62.5, 7.5).

Rune Of Defense Specialization

  • Applicable classes: Druid & Paladin & Rogue & Shaman & Warlock & Warrior

Effect

Rune of Defense Specialization increases your Defense skill by 25%.

Location

You need to go to Lower Blackrock Spire, more specifically near the meeting stone next to the instance portal. You can look around to see if there is a room, and Red Book is in that small room on the side. Alternatively, you can find this rune at the coordinates (29.5, 38).

Rune Of Dagger Specialization

  • Applicable classes: Druid & Hunter & Mage & Priest & Rogue & Shaman & Warlock & Warrior

Effect

Rune of Dagger Specialization increases your Dagger’s skill by 5%.

Location

Rune of Dagger Specialization is in Burning Blade camp in the southwestern part of Silithus. Red Book is in the first tent from where you are standing. It is on the left at (20.5, 19.5).

Rune Of Feral Combat Specialization

  • Applicable classes: Druid

Effect

Rune of Feral Combat Specialization increases your Feral Combat skill by 5%.

Location

To find Rune of Feral Combat Specialization, you need to go to the northernmost part of Winterspring, Frostsaber Rock. From here you will also need to continue north until you see a bay, which you can see on the map as an inch above “O” in “Frostsaber”.

These are all the new runes available for Druid in WoW Classic SOD Phase 4. You can choose between these new runes to best suit your current build. Have fun playing the game!

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