D2 Resurrected Rune

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  • El – #1

    El – #1

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    El Items
    Can be Inserted into Socketed Items

    Weapons: +50 to Attack Rating,
    +1 to Light Radius
    Armor: +15 Defense,
    +1 to Light Radius
    Helms: +15 Defense,
    +1 to Light Radius
    Shields: +15 Defense,
    +1 to Light Radius

    Required Level: 11
  • Eld – #2

    Eld – #2

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    Eld Items
    Can be Inserted into Socketed Items

    Weapons: +75% Damage to Undead,
    +50 to Attack Rating against Undead
    Armor: 15% Slower Stamina Drain
    Helms: 15% Slower Stamina Drain
    Shields: 7% Increased Chance of Blocking

    Required Level: 11
  • Tir – #3

    Tir – #3

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    Tir Items
    Can be Inserted into Socketed Items

    Weapons: +2 to Mana after each Kill
    Armor: +2 to Mana after each Kill
    Helms: +2 to Mana after each Kill
    Shields: +2 to Mana after each Kill

    Required Level: 13
  • Nef – #4

    Nef – #4

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    Nef Items
    Can be Inserted into Socketed Items

    Weapons: Knockback
    Armor: +30 Defense vs. Missile
    Helms: +30 Defense vs. Missile
    Shields: +30 Defense vs. Missile

    Required Level: 13
  • Eth – #5

    Eth – #5

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    Eth Items
    Can be Inserted into Socketed Items

    Weapons: -25% Target Defense
    Armor: Regenerate Mana 15%
    Helms: Regenerate Mana 15%
    Shields: Regenerate Mana 15%

    Required Level: 15
  • Ith – #6

    Ith – #6

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    Ith Items
    Can be Inserted into Socketed Items
    Weapons: +9 to Maximum Damage
    Armor: 15% Damage Taken Goes To Mana
    Helms: 15% Damage Taken Goes To Mana
    Shields: 15% Damage Taken Goes To Mana

    Required Level: 15
  • Tal – #7

    Tal – #7

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    Tal Items
    Can be Inserted into Socketed Items

    Weapons: +75 poison damage over 5 seconds
    Armor: Poison Resist +30%
    Helms: Poison Resist +30%
    Shields: Poison Resist +35%

    Required Level: 17
  • Ral – #8

    Ral – #8

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    Ral Items
    Can be Inserted into Socketed Items

    Weapons: Adds 5-30 fire damage
    Armor: Fire Resist +30%
    Helms: Fire Resist +30%
    Shields: Fire Resist +35%

    Required Level: 19
  • Ort – #9

    Ort – #9

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    Ort Items
    Can be Inserted into Socketed Items

    Weapons: Adds 1-50 lightning damage
    Armor: Lightning Resist +30%
    Helms: Lightning Resist +30%
    Shields: Lightning Resist +35%

    Required Level: 21
  • Thul – #10

    Thul – #10

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    Thul Items
    Can be Inserted into Socketed Items
    Weapons: Adds 3-14 cold damage
    Armor: Cold Resist +30%
    Helms: Cold Resist +30%
    Shields: Cold Resist +35%

    Required Level: 23
  • Amn – #11

    Amn – #11

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    Amn Items
    Can be Inserted into Socketed Items
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Helms: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14

    Required Level: 25
  • Sol – #12

    Sol – #12

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    Sol Items
    Can be Inserted into Socketed Items

    Weapons: +9 to Minimum Damage
    Armor: Damage Reduced by 7
    Helms: Damage Reduced by 7
    Shields: Damage Reduced by 7

    Required Level: 27
  • Shael – #13

    Shael – #13

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    Shael Items
    Can be Inserted into Socketed Items
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Helms: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate

    Required Level: 29
  • Dol – #14

    Dol – #14

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    Dol Items
    Can be Inserted into Socketed Items

    Weapons: Hit Causes Monster to Flee 25%
    Armor: Replenish Life +7
    Helms: Replenish Life +7
    Shields: Replenish Life +7

    Required Level: 31
  • Hel – #15

    Hel – #15

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    Hel Items
    Can be Inserted into Socketed Items

    Weapons: Requirements -20%
    Armor: Requirements -15%
    Helms: Requirements -15%
    Shields: Requirements -15%
  • Io – #16

    Io – #16

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    Io Items
    Can be Inserted into Socketed Items

    Weapons: +10 to Vitality
    Armor: +10 to Vitality
    Helms: +10 to Vitality
    Shields: +10 to Vitality

    Required Level: 35
  • Lum – #17

    Lum – #17

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    Lum Items
    Can be Inserted into Socketed Items

    Weapons: +10 to Energy
    Armor: +10 to Energy
    Helms: +10 to Energy
    Shields: +10 to Energy

    Required Level: 37
  • Ko – #18

    Ko – #18

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    Ko Items
    Can be Inserted into Socketed Items

    Weapons: +10 to Dexterity
    Armor: +10 to Dexterity
    Helms: +10 to Dexterity
    Shields: +10 to Dexterity

    Required Level: 39
  • Fal – #19

    Fal – #19

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    Fal Items
    Can be Inserted into Socketed Items

    Weapons: +10 to Strength
    Armor: +10 to Strength
    Helms: +10 to Strength
    Shields: +10 to Strength

    Required Level: 41
  • Lem – #20

    Lem – #20

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    Lem Items
    Can be Inserted into Socketed Items

    Weapons: 75% Extra Gold from Monsters
    Armor: 50% Extra Gold from Monsters
    Helms: 50% Extra Gold from Monsters
    Shields: 50% Extra Gold from Monsters

    Required Level: 43
  • Pul – #21

    Pul – #21

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    Pul Items
    Can be Inserted into Socketed Items

    Weapons: +75% Damage to Demons,
    +100 to Attack Rating against Demons
    Armor: +30% Enhanced Defense
    Helms: +30% Enhanced Defense
    Shields: +30% Enhanced Defense

    Required Level: 45
  • Um – #22

    Um – #22

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    Um Items
    Can be Inserted into Socketed Items

    Weapons: 25% Chance of Open Wounds
    Armor: All Resistances +15
    Helms: All Resistances +15
    Shields: All Resistances +22

    Required Level: 47
  • Mal – #23

    Mal – #23

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    Mal Items
    Can be Inserted into Socketed Items

    Weapons: Prevent Monster Heal
    Armor: Magic Damage Reduced by 7
    Helms: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7

    Required Level: 49
  • Ist – #24

    Ist – #24

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    Ist Items
    Can be Inserted into Socketed Items

    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Helms: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items

    Required Level: 51
  • Gul – #25

    Gul – #25

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    Gul Items
    Can be Inserted into Socketed Items

    Weapons: 20% Bonus to Attack Rating
    Armor: +5% to Maximum Poison Resist
    Helms: +5% to Maximum Poison Resist
    Shields: +5% to Maximum Poison Resist

    Required Level: 53
  • Vex – #26

    Vex – #26

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    Um Items
    Can be Inserted into Socketed Items

    Weapons: 25% Chance of Open Wounds
    Armor: All Resistances +15
    Helms: All Resistances +15
    Shields: All Resistances +22

    Required Level: 47
  • Ohm – #27

    Ohm – #27

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    Ohm Items
    Can be Inserted into Socketed Items

    Weapons: +50% Enhanced Damage
    Armor: +5% to Maximum Cold Resist
    Helms: +5% to Maximum Cold Resist
    Shields: +5% to Maximum Cold Resist

    Required Level: 57
  • Lo – #28

    Lo – #28

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    Lo Items
    Can be Inserted into Socketed Items

    Weapons: 20% Deadly Strike
    Armor: +5% to Maximum Lightning Resist
    Helms: +5% to Maximum Lightning Resist
    Shields: +5% to Maximum Lightning Resist

    Required Level: 59
  • Sur – #29

    Sur – #29

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    Sur Items
    Can be Inserted into Socketed Items

    Weapons: Hit Blinds Target
    Armor: Increase Maximum Mana 5%
    Helms: Increase Maximum Mana 5%
    Shields: +50 to Mana

    Required Level: 61
  • Ber – #30

    Ber – #30

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    Ber Items
    Can be Inserted into Socketed Items

    Weapons: 20% Chance of Crushing Blow
    Armor: Damage Reduced by 8%
    Helms: Damage Reduced by 8%
    Shields: Damage Reduced by 8%

    Required Level: 63
Ausverkauft.

About Diablo 2: Resurrected Rune